iMSTK
Interactive Medical Simulation Toolkit
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This is the complete list of members for imstk::Renderer, including all inherited members.
clearEvents() | imstk::EventObject | inline |
directObservers (defined in imstk::EventObject) | imstk::EventObject | protected |
doAllEvents() | imstk::EventObject | inline |
doEvent() | imstk::EventObject | inline |
eventQueue (defined in imstk::EventObject) | imstk::EventObject | protected |
eventQueueLock (defined in imstk::EventObject) | imstk::EventObject | protected |
foreachEvent(std::function< void(Command cmd)> func) | imstk::EventObject | inline |
getIsInitialized() const (defined in imstk::Renderer) | imstk::Renderer | inline |
getMode() const | imstk::Renderer | inlinevirtual |
getRenderConfig() const | imstk::Renderer | inline |
getTimeTableVisibility() const (defined in imstk::Renderer) | imstk::Renderer | inlinevirtual |
initialize()=0 (defined in imstk::Renderer) | imstk::Renderer | pure virtual |
m_config (defined in imstk::Renderer) | imstk::Renderer | protected |
m_currentMode (defined in imstk::Renderer) | imstk::Renderer | protected |
m_isInitialized (defined in imstk::Renderer) | imstk::Renderer | protected |
m_VrEnabled (defined in imstk::Renderer) | imstk::Renderer | protected |
Mode enum name | imstk::Renderer | |
Observer typedef (defined in imstk::EventObject) | imstk::EventObject | |
postEvent(const T &e) | imstk::EventObject | inline |
queuedObservers (defined in imstk::EventObject) | imstk::EventObject | protected |
queueEvent(const T &e) | imstk::EventObject | inline |
Renderer() (defined in imstk::Renderer) | imstk::Renderer | inline |
rforeachEvent(std::function< void(Command cmd)> func) | imstk::EventObject | inline |
setConfig(std::shared_ptr< RendererConfig > config)=0 | imstk::Renderer | pure virtual |
setMode(const Renderer::Mode mode, const bool enableVR) | imstk::Renderer | inlinevirtual |
setTimeTable(const std::unordered_map< std::string, double > &) | imstk::Renderer | inlinevirtual |
setTimeTableVisibility(const bool) | imstk::Renderer | inlinevirtual |
updateBackground(const Vec3d color1, const Vec3d color2=Vec3d::Zero(), const bool gradientBackground=false)=0 | imstk::Renderer | pure virtual |
~EventObject()=default (defined in imstk::EventObject) | imstk::EventObject | virtual |
~Renderer() override=default (defined in imstk::Renderer) | imstk::Renderer |