9 #include "imstkMacros.h" 10 #include "imstkPbdObjectCollision.h" 11 #include "imstkNeedlePbdCH.h" 26 std::shared_ptr<PbdObject> needleObj,
27 std::shared_ptr<PbdObject> threadObj);
Defines interaction between NeedleObject and PbdObject.
Base class for scene objects that move and/or deform under position based dynamics formulation...
This class defines a collision interaction between two PbdObjects or PbdObject & CollidingObject.