9 #include "imstkMacros.h" 10 #include "imstkSceneObject.h" 32 void setAnimationModel(std::shared_ptr<AnimationModel> model);
51 std::shared_ptr<AnimationModel> m_animationModel;
virtual bool initialize() override
Initialize the scene object.
virtual bool initialize()
Initialize the scene object.
Base class for all scene objects. A scene object can optionally be visible and collide with other sce...
std::shared_ptr< AnimationModel > getAnimationModel() const
Set/Get animation model.