9 #include "imstkComponent.h" 32 void setViewer(std::weak_ptr<Viewer> viewer);
33 void setSceneManager(std::weak_ptr<SceneManager> sceneManager);
37 std::weak_ptr<Viewer> m_viewer;
38 std::weak_ptr<SceneManager> m_sceneManager;
39 int m_prevInfoLevel = -1;
42 bool m_enabled =
false;
A Behaviour represents a single component system A template is used here for UpdateInfo to keep the C...
Displays task graph node durations of a scene as overlay on the screen.
void visualUpdate(const double &dt)
Update the display of the last frames update times.
Base class for viewer that manages render window and the renderers /// Creates backend-specific rende...
double m_updateDuration
seconds long to wait before updating again