iMSTK
Interactive Medical Simulation Toolkit
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Pushes an edge "outside" the other edge. More...
#include <imstkPbdEdgeEdgeCCDConstraint.h>
Public Member Functions | |
void | initConstraint (Vec3d *prevPtA0, Vec3d *prevPtA1, Vec3d *prevPtB0, Vec3d *prevPtB1, const PbdParticleId &ptA0, const PbdParticleId &ptA1, const PbdParticleId &ptB0, const PbdParticleId &ptB1, double stiffnessA, double stiffnessB, int ccdSubsteps=25) |
Initialize constraint. | |
void | projectConstraint (PbdState &bodies, const double dt, const SolverType &type) override |
Performs the actual positional solve. | |
bool | computeValueAndGradient (PbdState &bodies, double &c, std::vector< Vec3d > &dcdx) override |
Compute value and gradient of constraint function. More... | |
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double | getStiffnessA () const |
Get/Set stiffness A or B. | |
void | setStiffnessA (const double stiffnessA) |
double | getStiffnessB () const |
void | setStiffnessB (const double stiffnessB) |
void | setEnableBoundaryCollisions (const double enableBoundaryCollisions) |
Get enableBoundaryCollision. | |
const double | getEnableBoundaryCollisions () const |
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virtual const std::string | getTypeName () const =0 |
std::vector< PbdParticleId > & | getParticles () |
Get the vertex indices of the constraint. | |
bool | getCorrectVelocity () const |
Get/Set whether velocity should be corrected for this constraint. | |
void | setCorrectVelocity (const bool correctVelocity) |
const Vec3d & | getGradient (const int i) const |
Get gradient given the particle index in constraint. | |
double | getForce (const double dt) const |
Get the force magnitude, valid after solving lambda Only valid with xpbd. | |
double | getConstraintC () const |
Get constraint value C (how much the constraint is violated) | |
double | getLambda () const |
Get constraint value C (how much the constraint is violated) | |
virtual double | getRestValue () const |
Get reference constraint value. This value will have different context depending on the constraint being used. | |
void | zeroOutLambda () |
Zero's out the lagrange multplier before integration only used for xpbd, must be called before solving. | |
virtual void | correctVelocity (PbdState &bodies, const double dt) |
Correct velocities according to friction and restitution Corrects according to the gradient direction. | |
double | computeGeneralizedInvMass (const PbdState &bodies, const size_t particleIndex) const |
Compute generalized inverse mass of the particle. Note perf sensitive function. It has been intentionally inlined. More... | |
double | computeGeneralizedInvMass (const PbdState &bodies, const size_t particleIndex, const Vec3d &r) const |
Compute generalized inverse mass of the particle. More... | |
double | getRestitution () const |
Get/Set restitution. | |
void | setRestitution (const double restitution) |
double | getFriction () const |
Get/Set friction. | |
void | setFriction (const double friction) |
double | getStiffness () const |
Get/Set the stiffness. | |
void | setStiffness (const double stiffness) |
double | getCompliance () const |
Get/Set the compliance This function is also provided in case users need 0 compliance. | |
void | setCompliance (const double compliance) |
Protected Attributes | |
std::array< Vec3d *, 2 > | m_prevEdgeA = { nullptr, nullptr } |
std::array< Vec3d *, 2 > | m_prevEdgeB = { nullptr, nullptr } |
int | m_ccdSubsteps = 25 |
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std::vector< bool > | m_bodiesSides |
Stores 0 or 1 to indicate side of particle. | |
std::array< double, 2 > | m_stiffness = { 1.0, 1.0 } |
bool | m_enableBoundaryCollisions = false |
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std::vector< PbdParticleId > | m_particles |
body, particle index | |
std::vector< Vec3d > | m_dcdx |
Normalized constraint gradients (per particle) | |
double | m_stiffness = 1.0 |
used in PBD, [0, 1] | |
double | m_compliance = 1e-7 |
used in xPBD, inverse of Stiffness | |
double | m_lambda = 0.0 |
Lagrange multiplier. | |
double | m_C = 0.0 |
Constraint Value. | |
double | m_friction = 0.0 |
double | m_restitution = 0.0 |
bool | m_correctVelocity = false |
Additional Inherited Members | |
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enum | SolverType { xPBD = 0, PBD } |
Type of solvers. | |
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PbdCollisionConstraint (const int numParticlesA, const int numParticlesB) | |
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PbdConstraint (const size_t numParticles) | |
Pushes an edge "outside" the other edge.
Definition at line 18 of file imstkPbdEdgeEdgeCCDConstraint.h.
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overridevirtual |
Compute value and gradient of constraint function.
[in,out] | set | of bodies involved in system |
[in,out] | c | constraint value |
[in,out] | dcdx | constraint gradient |
Implements imstk::PbdConstraint.
Definition at line 50 of file imstkPbdEdgeEdgeCCDConstraint.cpp.