iMSTK
Interactive Medical Simulation Toolkit
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Kinematic state of rigid bodies within a system. More...
#include <imstkRigidBodyState2.h>
Public Member Functions | |
void | resize (const size_t size) |
size_t | size () const |
const std::vector< bool > & | getIsStatic () const |
std::vector< bool > & | getIsStatic () |
const std::vector< double > & | getInvMasses () const |
std::vector< double > & | getInvMasses () |
const StdVectorOfMat3d & | getInvIntertiaTensors () const |
StdVectorOfMat3d & | getInvIntertiaTensors () |
const StdVectorOfVec3d & | getPositions () const |
StdVectorOfVec3d & | getPositions () |
const StdVectorOfQuatd & | getOrientations () const |
StdVectorOfQuatd & | getOrientations () |
const StdVectorOfVec3d & | getVelocities () const |
StdVectorOfVec3d & | getVelocities () |
const StdVectorOfVec3d & | getAngularVelocities () const |
StdVectorOfVec3d & | getAngularVelocities () |
const StdVectorOfVec3d & | getTentatveVelocities () const |
StdVectorOfVec3d & | getTentatveVelocities () |
const StdVectorOfVec3d & | getTentativeAngularVelocities () const |
StdVectorOfVec3d & | getTentativeAngularVelocities () |
const StdVectorOfVec3d & | getForces () const |
StdVectorOfVec3d & | getForces () |
const StdVectorOfVec3d & | getTorques () const |
StdVectorOfVec3d & | getTorques () |
void | setState (std::shared_ptr< RigidBodyState2 > state) |
Set the state to a given one, copies. | |
Kinematic state of rigid bodies within a system.
Definition at line 18 of file imstkRigidBodyState2.h.