iMSTK
Interactive Medical Simulation Toolkit
Public Member Functions | Protected Member Functions | List of all members
imstk::SurfaceMeshTextureProject Class Reference

This filter projects vertex texture attributes from one SurfaceMesh to another by finding the closest point on the source mesh and interpolating the results. This could later be expanded to arbitrary vertex attributes. More...

#include <imstkSurfaceMeshTextureProject.h>

Inheritance diagram for imstk::SurfaceMeshTextureProject:
Inheritance graph
[legend]
Collaboration diagram for imstk::SurfaceMeshTextureProject:
Collaboration graph
[legend]

Public Member Functions

void setSourceMesh (std::shared_ptr< SurfaceMesh > surfMesh)
 The mesh with attribute to put on the other.
 
void setDestMesh (std::shared_ptr< SurfaceMesh > destMesh)
 The mesh to recieve the attribute.
 
std::shared_ptr< SurfaceMeshgetOutputMesh ()
 destMesh copy with the attribute
 
- Public Member Functions inherited from imstk::GeometryAlgorithm
std::shared_ptr< GeometrygetInput (size_t port=0) const
 Returns input geometry given port, returns nullptr if doesn't exist.
 
std::shared_ptr< GeometrygetOutput (size_t port=0) const
 Returns output geometry given port, returns nullptr if doesn't exist.
 
void setInput (std::shared_ptr< Geometry > inputGeometry, size_t port=0)
 Set the input at the port.
 
void update ()
 Do the actual algorithm.
 

Protected Member Functions

void requestUpdate () override
 Users can implement this for the logic to be run.
 
- Protected Member Functions inherited from imstk::GeometryAlgorithm
void setOutput (std::shared_ptr< Geometry > inputGeometry, const size_t port=0)
 Set the output at the port.
 
template<typename T >
void setRequiredInputType (const size_t port)
 Declares the type for the port with the given number, also defines that the give port is required for the filter to run correctly.
 
template<typename T >
void setOptionalInputType (const size_t port)
 Declares the type for the port with the given number, the data for this port is optional and may be omitted.
 
virtual bool areInputsValid ()
 Check inputs are correct. More...
 
void setNumInputPorts (const size_t numPorts)
 Get/Set the amount of input ports.
 
 imstkGetMacro (NumInputPorts, size_t)
 
void setNumOutputPorts (const size_t numPorts)
 Get/Set the amount of output ports.
 
 imstkGetMacro (NumOutputPorts, size_t)
 

Additional Inherited Members

- Protected Types inherited from imstk::GeometryAlgorithm
using GeometryCheck = std::function< bool(Geometry *)>
 
using TypeCheckContainer = std::unordered_map< size_t, GeometryCheck >
 
- Protected Attributes inherited from imstk::GeometryAlgorithm
TypeCheckContainer m_requiredTypeChecks
 
TypeCheckContainer m_optionalTypeChecks
 

Detailed Description

This filter projects vertex texture attributes from one SurfaceMesh to another by finding the closest point on the source mesh and interpolating the results. This could later be expanded to arbitrary vertex attributes.

Definition at line 22 of file imstkSurfaceMeshTextureProject.h.


The documentation for this class was generated from the following files: