iMSTK
Interactive Medical Simulation Toolkit
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
imstk::ConsoleModule Class Reference

The console thread can run separately or in sync to provide keyboard events from the console they should be handled on another thread. More...

#include <imstkConsoleModule.h>

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Public Member Functions

 ConsoleModule (std::string name="ConsoleModule")
 
std::shared_ptr< KeyboardDeviceClientgetKeyboardDevice () const
 
- Public Member Functions inherited from imstk::Module
virtual const std::string getTypeName () const =0
 Returns collision detection type string name.
 
 SIGNAL (Module, preUpdate)
 Posted before updateModule is called.
 
 SIGNAL (Module, postUpdate)
 Posted after updateModule is called.
 
 SIGNAL (Module, end)
 Posted when module wants to end.
 
double getDt () const
 Get/Set the time step.
 
void setDt (const double dt)
 
bool getInit () const
 Get whether the module is initialized yet.
 
bool getPaused () const
 Set/Get whether the module is currently paused.
 
void setPaused (const bool paused)
 
void setMuteUpdateEvents (const bool mute)
 Set/Get whether the module should post pre/post update events.
 
bool getMuteUpdateEvents () const
 
ExecutionType getExecutionType () const
 Set/Get the execution type (see imstk::ExecutionType)
 
void setExecutionType (const ExecutionType type)
 
void setSleepDelay (const double ms)
 
double getSleepDelay () const
 
void pause ()
 
void resume ()
 
void init ()
 
void update ()
 
void uninit ()
 
virtual void uninitModule ()
 
- Public Member Functions inherited from imstk::EventObject
template<typename T >
void postEvent (const T &e)
 Emits the event Direct observers will be immediately called, in sync Queued observers will receive the Command in their queue for later execution, reciever must implement doEvent.
 
template<typename T >
void queueEvent (const T &e)
 Queues event directly to this.
 
void doEvent ()
 Do an event, if none exists return.
 
void doAllEvents ()
 Do all the events in the event queue.
 
void foreachEvent (std::function< void(Command cmd)> func)
 Thread safe loop over all event commands, one can implement a custom handler.
 
void rforeachEvent (std::function< void(Command cmd)> func)
 thread safe reverse loop over all event commands, one can implement a custom handler
 
void clearEvents ()
 Removes all events from queue cleans up copies of the event.
 

Protected Member Functions

bool initModule () override
 
void updateModule () override
 Awaits input.
 

Protected Attributes

std::shared_ptr< KeyboardDeviceClientm_keyboardDeviceClient
 
- Protected Attributes inherited from imstk::Module
std::atomic< bool > m_init = ATOMIC_VAR_INIT(false)
 
std::atomic< bool > m_paused = ATOMIC_VAR_INIT(false)
 
double m_dt = 0.0
 
ExecutionType m_executionType = ExecutionType::PARALLEL
 
bool m_muteUpdateEvents = false
 
double m_sleepDelay = 0.0
 
- Protected Attributes inherited from imstk::EventObject
ParallelUtils::SpinLock eventQueueLock
 
std::deque< CommandeventQueue
 
std::vector< std::pair< std::string, std::vector< Observer > > > queuedObservers
 
std::vector< std::pair< std::string, std::vector< Observer > > > directObservers
 

Additional Inherited Members

- Public Types inherited from imstk::Module
enum  ExecutionType { SEQUENTIAL, PARALLEL, ADAPTIVE }
 Currently 3 execution types are provided. These inform the driver on how it should run.
 
- Public Types inherited from imstk::EventObject
using Observer = std::tuple< bool, std::weak_ptr< EventObject >, std::function< void(Event *)> >
 

Detailed Description

The console thread can run separately or in sync to provide keyboard events from the console they should be handled on another thread.

Definition at line 23 of file imstkConsoleModule.h.


The documentation for this class was generated from the following files: