iMSTK
Interactive Medical Simulation Toolkit
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This is the complete list of members for imstk::SceneManager, including all inherited members.
addScene(std::shared_ptr< Scene > scene) | imstk::SceneManager | |
clearEvents() | imstk::EventObject | inline |
containsScene(std::string name) const | imstk::SceneManager | |
directObservers (defined in imstk::EventObject) | imstk::EventObject | protected |
doAllEvents() | imstk::EventObject | inline |
doEvent() | imstk::EventObject | inline |
eventQueue (defined in imstk::EventObject) | imstk::EventObject | protected |
eventQueueLock (defined in imstk::EventObject) | imstk::EventObject | protected |
ExecutionType enum name | imstk::Module | |
foreachEvent(std::function< void(Command cmd)> func) | imstk::EventObject | inline |
getActiveScene() const | imstk::SceneManager | inline |
getDt() const | imstk::Module | inline |
getExecutionType() const | imstk::Module | inline |
getInit() const | imstk::Module | inline |
getMode() const | imstk::SceneManager | inline |
getMuteUpdateEvents() const (defined in imstk::Module) | imstk::Module | inline |
getPaused() const | imstk::Module | inline |
getScene(std::string name) const | imstk::SceneManager | inline |
getSleepDelay() const (defined in imstk::Module) | imstk::Module | inline |
getTypeName() const =0 | imstk::Module | pure virtual |
init() (defined in imstk::Module) | imstk::Module | inline |
initModule() override | imstk::SceneManager | virtual |
m_activeScene | imstk::SceneManager | protected |
m_dt (defined in imstk::Module) | imstk::Module | protected |
m_executionType (defined in imstk::Module) | imstk::Module | protected |
m_init (defined in imstk::Module) | imstk::Module | protected |
m_mode (defined in imstk::SceneManager) | imstk::SceneManager | protected |
m_muteUpdateEvents (defined in imstk::Module) | imstk::Module | protected |
m_paused (defined in imstk::Module) | imstk::Module | protected |
m_prevCamName (defined in imstk::SceneManager) | imstk::SceneManager | protected |
m_sceneMap (defined in imstk::SceneManager) | imstk::SceneManager | protected |
m_sleepDelay (defined in imstk::Module) | imstk::Module | protected |
Mode enum name (defined in imstk::SceneManager) | imstk::SceneManager | |
Module()=default (defined in imstk::Module) | imstk::Module | |
Observer typedef (defined in imstk::EventObject) | imstk::EventObject | |
pause() (defined in imstk::Module) | imstk::Module | inline |
postEvent(const T &e) | imstk::EventObject | inline |
queuedObservers (defined in imstk::EventObject) | imstk::EventObject | protected |
queueEvent(const T &e) | imstk::EventObject | inline |
removeScene(std::string name) | imstk::SceneManager | |
resume() (defined in imstk::Module) | imstk::Module | inline |
rforeachEvent(std::function< void(Command cmd)> func) | imstk::EventObject | inline |
SceneManager(std::string name="SceneManager") (defined in imstk::SceneManager) | imstk::SceneManager | |
setActiveScene(std::string newSceneName) | imstk::SceneManager | |
setActiveScene(std::shared_ptr< Scene > scene) | imstk::SceneManager | |
setDt(const double dt) (defined in imstk::Module) | imstk::Module | inline |
setExecutionType(const ExecutionType type) (defined in imstk::Module) | imstk::Module | inline |
setMode(Mode mode) | imstk::SceneManager | |
setMuteUpdateEvents(const bool mute) | imstk::Module | inline |
setPaused(const bool paused) (defined in imstk::Module) | imstk::Module | inline |
setSleepDelay(const double ms) (defined in imstk::Module) | imstk::Module | |
SIGNAL(Module, preUpdate) | imstk::Module | |
SIGNAL(Module, postUpdate) | imstk::Module | |
SIGNAL(Module, end) | imstk::Module | |
uninit() (defined in imstk::Module) | imstk::Module | |
uninitModule() (defined in imstk::Module) | imstk::Module | inlinevirtual |
update() (defined in imstk::Module) | imstk::Module | |
updateModule() override | imstk::SceneManager | virtual |
~EventObject()=default (defined in imstk::EventObject) | imstk::EventObject | virtual |
~Module() override=default (defined in imstk::Module) | imstk::Module | |
~SceneManager() override=default (defined in imstk::SceneManager) | imstk::SceneManager |