9 #include "imstkCollisionInteraction.h" 10 #include "imstkMacros.h" 25 SphObjectCollision(std::shared_ptr<SphObject> obj1, std::shared_ptr<CollidingObject> obj2,
26 std::string cdType =
"");
32 void initGraphEdges(std::shared_ptr<TaskNode> source, std::shared_ptr<TaskNode> sink)
override;
This class defines where collision should happen between SphObject and CollidingObject pipelines...
Abstract class for defining collision interactions between objects.
void initGraphEdges()
Initializes the edges of the SceneObject's computational graph.