iMSTK
Interactive Medical Simulation Toolkit
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Particles for rendering. More...
#include <imstkRenderParticles.h>
Public Member Functions | |
RenderParticles (const unsigned int maxNumParticles=128) | |
Constructor. More... | |
void | setParticleSize (const float size) |
Set size of particle. More... | |
std::vector< std::unique_ptr< RenderParticle > > & | getParticles () |
Get particles. More... | |
void | reset () |
Reset number of particles. | |
void | incrementNumOfParticles () |
Increment number of particles. | |
unsigned int | getNumParticles () |
Get number of particles. | |
unsigned int | getMaxNumParticles () |
Get maximum number of particles. | |
std::unique_ptr< RenderParticles > | clone () |
Polymorphic clone, hides the declaration in superclass return own type. | |
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Geometry (const Geometry &other) | |
void | operator= (const Geometry &other) |
virtual const std::string | getTypeName () const =0 |
Returns the string representing the type name of the geometry. More... | |
SIGNAL (Geometry, modified) | |
virtual void | print () const |
Print. | |
virtual double | getVolume () |
Returns the volume of the geometry (if valid) | |
virtual void | computeBoundingBox (Vec3d &lowerCorner, Vec3d &upperCorner, const double paddingPercent=0.0) |
Compute the bounding box for the geometry. More... | |
virtual Vec3d | getCenter () |
Returns the bounding box center. | |
void | transform (const Mat4d &T, TransformType type=TransformType::ConcatenateToTransform) |
Applies a rigid transform to the geometry. | |
std::unique_ptr< Geometry > | clone () |
polymorphic clone function, utilize this to get a copy of the geometry without casting to the expected geometry type | |
const std::string & | getName () const |
Get the name of the geometry. | |
void | setName (const std::string &name) |
size_t | getGlobalId () const |
Get the global (unique) index of the geometry. | |
virtual bool | isMesh () const |
Returns true if the geometry is a mesh, else returns false. | |
void | postModified () |
Post modified event. | |
void | translate (const Vec3d &t, TransformType type=TransformType::ConcatenateToTransform) |
Translate the geometry in Cartesian space. | |
void | translate (double x, double y, double z, TransformType type=TransformType::ConcatenateToTransform) |
void | rotate (const Quatd &q, TransformType type=TransformType::ConcatenateToTransform) |
Rotate the geometry in Cartesian space. | |
void | rotate (const Mat3d &m, TransformType type=TransformType::ConcatenateToTransform) |
void | rotate (const Vec3d &axis, double radians, TransformType type=TransformType::ConcatenateToTransform) |
void | scale (const Vec3d &scaling, TransformType type=TransformType::ConcatenateToTransform) |
Scale in Cartesian directions. | |
void | scale (const double scaling, TransformType type=TransformType::ConcatenateToTransform) |
Vec3d | getTranslation () const |
Get/Set translation. | |
void | setTranslation (const Vec3d &t) |
void | setTranslation (const double x, const double y, const double z) |
Mat3d | getRotation () const |
Get/Set rotation. | |
void | setRotation (const Mat3d &m) |
void | setRotation (const Quatd &q) |
void | setRotation (const Vec3d &axis, const double angle) |
Vec3d | getScaling () const |
Get/Set scaling. | |
void | setScaling (const Vec3d &s) |
void | setScaling (const double s) |
const Mat4d & | getTransform () const |
Get/Set the transform. | |
void | setTransform (const Mat4d &m) |
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template<typename T > | |
void | postEvent (const T &e) |
Emits the event Direct observers will be immediately called, in sync Queued observers will receive the Command in their queue for later execution, reciever must implement doEvent. | |
template<typename T > | |
void | queueEvent (const T &e) |
Queues event directly to this. | |
void | doEvent () |
Do an event, if none exists return. | |
void | doAllEvents () |
Do all the events in the event queue. | |
void | foreachEvent (std::function< void(Command cmd)> func) |
Thread safe loop over all event commands, one can implement a custom handler. | |
void | rforeachEvent (std::function< void(Command cmd)> func) |
thread safe reverse loop over all event commands, one can implement a custom handler | |
void | clearEvents () |
Removes all events from queue cleans up copies of the event. | |
Protected Member Functions | |
void | applyTransform (const Mat4d &m) override |
Directly apply transform to data. | |
void | updatePostTransformData () const override |
Protected Attributes | |
unsigned int | m_numParticles = 0 |
unsigned int | m_maxNumParticles = 128 |
Maximum particles. | |
float | m_particleSize = 0.1f |
std::vector< std::unique_ptr< RenderParticle > > | m_particles |
Particle objects. | |
Vec3d | m_vertexPositions [4] |
Vec3d | m_vertexNormals [4] |
Vec3d | m_vertexTangents [4] |
Vec2d | m_vertexUVs [4] |
Vec3i | m_triangles [2] |
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bool | m_transformApplied = true |
bool | m_boundsDirty = true |
Mat4d | m_transform = Mat4d::Identity() |
Transformation matrix. | |
size_t | m_globalId |
Unique ID assigned to each geometry upon construction. | |
std::string | m_name = "unnamed" |
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ParallelUtils::SpinLock | eventQueueLock |
std::deque< Command > | eventQueue |
std::vector< std::pair< std::string, std::vector< Observer > > > | queuedObservers |
std::vector< std::pair< std::string, std::vector< Observer > > > | directObservers |
Additional Inherited Members | |
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enum | TransformType { ApplyToData, ConcatenateToTransform } |
Enumeration for the transformation to apply ApplyToTransform to apply the transformation to the data ConcatenateToTransform to apply the transformation to the transform matrix. | |
enum | DataType { PreTransform, PostTransform } |
Enumeration for the data to retrieve PreTransform for data where transform matrix is not applied PostTransform for data where transform matrix is applied. | |
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using | Observer = std::tuple< bool, std::weak_ptr< EventObject >, std::function< void(Event *)> > |
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static size_t | getNumGlobalIds () |
Get number of ids/geometries. | |
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static size_t | getUniqueId () |
Get a unique ID for the new generated geometry object. | |
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static std::atomic< size_t > | s_numGlobalIds = { 0 } |
Total number of geometries that have been created in this program. | |
Particles for rendering.
Definition at line 48 of file imstkRenderParticles.h.
imstk::RenderParticles::RenderParticles | ( | const unsigned int | maxNumParticles = 128 | ) |
Constructor.
maxNumParticles | Number of particles this emitter can produce |
time | Lifespan of each particle (in milliseconds) |
mode | Mode for emitter |
Definition at line 12 of file imstkRenderParticles.cpp.
std::vector< std::unique_ptr< RenderParticle > > & imstk::RenderParticles::getParticles | ( | ) |
void imstk::RenderParticles::setParticleSize | ( | const float | size | ) |
Set size of particle.
size | Particle size, this determines how much each keyframe scales by |
Definition at line 44 of file imstkRenderParticles.cpp.