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iMSTK
Interactive Medical Simulation Toolkit
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Defines an axes that should be rendered. More...
#include <imstkAxesModel.h>


Public Member Functions | |
| AxesModel (const std::string &name="AxesModel") | |
| const Vec3d & | getPosition () const |
| void | setPosition (const Vec3d &axesPos) |
| const Quatd & | getOrientation () const |
| void | setOrientation (const Quatd &axesOrientation) |
| const Vec3d & | getScale () const |
| void | setScale (const Vec3d &axesScale) |
| bool | getAxesLabelsVisible () const |
| void | setAxesLabelsVisible (const bool visible) |
Public Member Functions inherited from imstk::VisualModel | |
| VisualModel (const std::string &name="VisualModel") | |
| SIGNAL (VisualModel, modified) | |
| void | postModified () |
| std::shared_ptr< Geometry > | getGeometry () const |
| Get/Set geometry. | |
| void | setGeometry (std::shared_ptr< Geometry > geometry) |
| const std::string & | getName () const |
| Get/Set name. | |
| void | setName (std::string name) |
| const std::string | getDelegateHint () const |
| Get/Set the delegate hint, which helps indicate how to render this VisualModel. | |
| void | setDelegateHint (const std::string &name) |
| void | setRenderMaterial (std::shared_ptr< RenderMaterial > renderMaterial) |
| Set/Get render material. | |
| std::shared_ptr< RenderMaterial > | getRenderMaterial () const |
| void | show () |
| Visibility functions. | |
| void | hide () |
| bool | isVisible () const |
| void | setIsVisible (const bool visible) |
| bool | getRenderDelegateCreated (Renderer *ren) |
| Get/Set whether the delegate has been created. | |
| void | setRenderDelegateCreated (Renderer *ren, bool created) |
Public Member Functions inherited from imstk::Component | |
| const std::string & | getName () const |
| void | setName (const std::string &name) |
| std::weak_ptr< Entity > | getEntity () const |
| Get parent entity. | |
| void | initialize () |
| Initialize the component, called at a later time after all component construction is complete. | |
Public Member Functions inherited from imstk::EventObject | |
| template<typename T > | |
| void | postEvent (const T &e) |
| Emits the event Direct observers will be immediately called, in sync Queued observers will receive the Command in their queue for later execution, reciever must implement doEvent. | |
| template<typename T > | |
| void | queueEvent (const T &e) |
| Queues event directly to this. | |
| void | doEvent () |
| Do an event, if none exists return. | |
| void | doAllEvents () |
| Do all the events in the event queue. | |
| void | foreachEvent (std::function< void(Command cmd)> func) |
| Thread safe loop over all event commands, one can implement a custom handler. | |
| void | rforeachEvent (std::function< void(Command cmd)> func) |
| thread safe reverse loop over all event commands, one can implement a custom handler | |
| void | clearEvents () |
| Removes all events from queue cleans up copies of the event. | |
Protected Attributes | |
| Vec3d | m_axesPos = Vec3d::Zero() |
| Quatd | m_axesOrientation = Quatd::Identity() |
| Vec3d | m_axesScale = Vec3d::Ones() |
| bool | m_axesLabelsVisible = false |
Protected Attributes inherited from imstk::VisualModel | |
| std::string | m_delegateHint |
| std::shared_ptr< Geometry > | m_geometry |
| std::shared_ptr< RenderMaterial > | m_renderMaterial |
| bool | m_isVisible |
| true if mesh is shown, false if mesh is hidden | |
| std::unordered_map< Renderer *, bool > | m_renderDelegateCreated |
Protected Attributes inherited from imstk::Component | |
| std::string | m_name |
| std::weak_ptr< Entity > | m_entity |
| Parent entity this component exists on. | |
Protected Attributes inherited from imstk::EventObject | |
| ParallelUtils::SpinLock | eventQueueLock |
| std::deque< Command > | eventQueue |
| std::vector< std::pair< std::string, std::vector< Observer > > > | queuedObservers |
| std::vector< std::pair< std::string, std::vector< Observer > > > | directObservers |
Additional Inherited Members | |
Public Types inherited from imstk::EventObject | |
| using | Observer = std::tuple< bool, std::weak_ptr< EventObject >, std::function< void(Event *)> > |
Protected Member Functions inherited from imstk::Component | |
| Component (const std::string &name="Component") | |
| virtual void | init () |
| Initialize the component, called at a later time after all component construction is complete. | |
Defines an axes that should be rendered.
Definition at line 19 of file imstkAxesModel.h.
1.8.13