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iMSTK
Interactive Medical Simulation Toolkit
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Abstract base class for lights. More...
#include <imstkLight.h>


Public Member Functions | |
| bool | isOn () const |
| Get the status (On/off) of the light. | |
| void | switchOn () |
| Switch the light On. | |
| void | switchOff () |
| Switch the light Off. | |
| const Color & | getColor () const |
| Get the light color. | |
| void | setColor (const Color &c) |
| Set the light color. | |
| double | getIntensity () const |
| Get the light intensity. | |
| void | setIntensity (const double intensity) |
| Set the light intensity. This value is unbounded. | |
| void | setAttenuationValues (const double a, const double b, const double c) |
| Sets the attenuation values. Quadratic, linear, and constant c (ax^2+bx+c) (a,b,c) = {0,0,1} would be constant lighting, multiplied with intensity. | |
| const Vec3d & | getAttenuationValues () const |
| void | setFocalPoint (const Vec3d &p) |
| Get/Set the light focal point. | |
| void | setFocalPoint (const double x, const double y, const double z) |
| const Vec3d & | getFocalPoint () const |
Public Member Functions inherited from imstk::Entity | |
| Entity (const std::string &name="Entity") | |
| SIGNAL (Entity, modified) | |
| EntityID | getID () const |
| Get ID (ALWAYS query the ID in your code, DO NOT hardcode it) More... | |
| virtual const std::string | getTypeName () const |
| template<typename T > | |
| std::shared_ptr< T > | addComponent () |
| Create and return a component on this entity. | |
| template<typename T > | |
| std::shared_ptr< T > | addComponent (std::string name) |
| void | addComponent (std::shared_ptr< Component > component) |
| Add existing component to entity. | |
| std::shared_ptr< Component > | getComponent (const unsigned int index) const |
| Get a component by index. | |
| template<typename T > | |
| std::shared_ptr< T > | getComponent () const |
| Get the first component of type T. | |
| template<typename T > | |
| std::shared_ptr< T > | getComponentN (const int index) const |
| Get's the Nth component of type T. | |
| template<class T > | |
| bool | containsComponent () const |
| Check if contains component of type T. | |
| bool | containsComponent (std::shared_ptr< Component > component) const |
| Check if contains given component. | |
| template<typename T > | |
| std::vector< std::shared_ptr< T > > | getComponents () const |
| Get all components of type T. | |
| const std::vector< std::shared_ptr< Component > > & | getComponents () |
| void | removeComponent (std::shared_ptr< Component > component) |
| Remove component if it exists. | |
| const std::string & | getName () const |
| Get/Set the name of the entity. | |
| void | setName (const std::string &name) |
Public Member Functions inherited from imstk::EventObject | |
| template<typename T > | |
| void | postEvent (const T &e) |
| Emits the event Direct observers will be immediately called, in sync Queued observers will receive the Command in their queue for later execution, reciever must implement doEvent. | |
| template<typename T > | |
| void | queueEvent (const T &e) |
| Queues event directly to this. | |
| void | doEvent () |
| Do an event, if none exists return. | |
| void | doAllEvents () |
| Do all the events in the event queue. | |
| void | foreachEvent (std::function< void(Command cmd)> func) |
| Thread safe loop over all event commands, one can implement a custom handler. | |
| void | rforeachEvent (std::function< void(Command cmd)> func) |
| thread safe reverse loop over all event commands, one can implement a custom handler | |
| void | clearEvents () |
| Removes all events from queue cleans up copies of the event. | |
Protected Attributes | |
| double | m_intensity = 1.0 |
| Color | m_color = Color::White |
| bool | m_switchState = true |
| Vec3d | m_focalPoint = Vec3d::Zero() |
| Vec3d | m_attenuation = Vec3d(1.0, 0.0, 0.0) |
| c, b, a (ax^2+bx+c) | |
Protected Attributes inherited from imstk::Entity | |
| std::vector< std::shared_ptr< Component > > | m_components |
| EntityID | m_ID |
| unique ID of entity | |
| std::string | m_name |
| Not unique name. | |
Protected Attributes inherited from imstk::EventObject | |
| ParallelUtils::SpinLock | eventQueueLock |
| std::deque< Command > | eventQueue |
| std::vector< std::pair< std::string, std::vector< Observer > > > | queuedObservers |
| std::vector< std::pair< std::string, std::vector< Observer > > > | directObservers |
Additional Inherited Members | |
Public Types inherited from imstk::EventObject | |
| using | Observer = std::tuple< bool, std::weak_ptr< EventObject >, std::function< void(Event *)> > |
Static Protected Attributes inherited from imstk::Entity | |
| static std::atomic< EntityID > | m_count { 0 } |
| current count of entities | |
Abstract base class for lights.
Definition at line 22 of file imstkLight.h.
1.8.13