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iMSTK
Interactive Medical Simulation Toolkit
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A SceneBehaviour that can update via a lambda function. More...
#include <imstkComponent.h>


Public Member Functions | |
| LambdaBehaviour (const std::string &name="LambdaBehaviour") | |
| void | update (const double &dt) override |
| void | visualUpdate (const double &dt) override |
| void | setUpdate (std::function< void(const double &dt)> updateFunc) |
| void | setVisualUpdate (std::function< void(const double &dt)> updateFunc) |
Public Member Functions inherited from imstk::Behaviour< UpdateInfo > | |
| virtual void | update (const UpdateInfo &imstkNotUsed(updateData)) |
| virtual void | visualUpdate (const UpdateInfo &imstkNotUsed(updateData)) |
| void | initTaskGraphEdges () |
| Setup the edges/connections of the TaskGraph. | |
| std::shared_ptr< TaskGraph > | getTaskGraph () const |
Public Member Functions inherited from imstk::Component | |
| const std::string & | getName () const |
| void | setName (const std::string &name) |
| std::weak_ptr< Entity > | getEntity () const |
| Get parent entity. | |
| void | initialize () |
| Initialize the component, called at a later time after all component construction is complete. | |
Protected Attributes | |
| std::function< void(const double &dt)> | m_updateFunc |
| std::function< void(const double &dt)> | m_visualUpdateFunc |
Protected Attributes inherited from imstk::Behaviour< UpdateInfo > | |
| std::shared_ptr< TaskGraph > | m_taskGraph = nullptr |
Protected Attributes inherited from imstk::Component | |
| std::string | m_name |
| std::weak_ptr< Entity > | m_entity |
| Parent entity this component exists on. | |
Additional Inherited Members | |
Protected Member Functions inherited from imstk::Behaviour< UpdateInfo > | |
| Behaviour (const std::string &name="Behaviour") | |
| Behaviour (const bool useTaskGraph, const std::string &name="Behaviour") | |
| virtual void | initGraphEdges (std::shared_ptr< TaskNode > imstkNotUsed(source), std::shared_ptr< TaskNode > imstkNotUsed(sink)) |
| Setup the edges/connections of the TaskGraph. More... | |
Protected Member Functions inherited from imstk::Component | |
| Component (const std::string &name="Component") | |
| virtual void | init () |
| Initialize the component, called at a later time after all component construction is complete. | |
A SceneBehaviour that can update via a lambda function.
Definition at line 148 of file imstkComponent.h.
1.8.13