iMSTK
Interactive Medical Simulation Toolkit
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This is the base class for mouse based controls It can be constructed and observed or subclassed and overridden to implement controls. More...
#include <imstkMouseControl.h>
Public Member Functions | |
MouseControl (const std::string &name="MouseControl") | |
void | setDevice (std::shared_ptr< DeviceClient > device) override |
virtual void | OnButtonPress (const int imstkNotUsed(key)) |
virtual void | OnButtonRelease (const int imstkNotUsed(key)) |
virtual void | OnScroll (const double imstkNotUsed(dx)) |
virtual void | OnMouseMove (const Vec2d &imstkNotUsed(pos)) |
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SIGNAL (DeviceControl, modified) | |
virtual void | printControls () |
Prints the controls. | |
std::shared_ptr< DeviceClient > | getDevice () const |
Set/Get the device client used in the control. | |
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virtual void | update (const UpdateInfo &imstkNotUsed(updateData)) |
virtual void | visualUpdate (const UpdateInfo &imstkNotUsed(updateData)) |
void | initTaskGraphEdges () |
Setup the edges/connections of the TaskGraph. | |
std::shared_ptr< TaskGraph > | getTaskGraph () const |
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const std::string & | getName () const |
void | setName (const std::string &name) |
std::weak_ptr< Entity > | getEntity () const |
Get parent entity. | |
void | initialize () |
Initialize the component, called at a later time after all component construction is complete. | |
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template<typename T > | |
void | postEvent (const T &e) |
Emits the event Direct observers will be immediately called, in sync Queued observers will receive the Command in their queue for later execution, reciever must implement doEvent. | |
template<typename T > | |
void | queueEvent (const T &e) |
Queues event directly to this. | |
void | doEvent () |
Do an event, if none exists return. | |
void | doAllEvents () |
Do all the events in the event queue. | |
void | foreachEvent (std::function< void(Command cmd)> func) |
Thread safe loop over all event commands, one can implement a custom handler. | |
void | rforeachEvent (std::function< void(Command cmd)> func) |
thread safe reverse loop over all event commands, one can implement a custom handler | |
void | clearEvents () |
Removes all events from queue cleans up copies of the event. | |
Protected Attributes | |
std::shared_ptr< MouseDeviceClient > | m_mouseDevice = nullptr |
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std::shared_ptr< DeviceClient > | m_deviceClient |
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std::shared_ptr< TaskGraph > | m_taskGraph = nullptr |
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std::string | m_name |
std::weak_ptr< Entity > | m_entity |
Parent entity this component exists on. | |
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ParallelUtils::SpinLock | eventQueueLock |
std::deque< Command > | eventQueue |
std::vector< std::pair< std::string, std::vector< Observer > > > | queuedObservers |
std::vector< std::pair< std::string, std::vector< Observer > > > | directObservers |
Additional Inherited Members | |
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using | Observer = std::tuple< bool, std::weak_ptr< EventObject >, std::function< void(Event *)> > |
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DeviceControl (const std::string &name="DeviceControl") | |
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Behaviour (const std::string &name="Behaviour") | |
Behaviour (const bool useTaskGraph, const std::string &name="Behaviour") | |
virtual void | initGraphEdges (std::shared_ptr< TaskNode > imstkNotUsed(source), std::shared_ptr< TaskNode > imstkNotUsed(sink)) |
Setup the edges/connections of the TaskGraph. More... | |
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Component (const std::string &name="Component") | |
virtual void | init () |
Initialize the component, called at a later time after all component construction is complete. | |
This is the base class for mouse based controls It can be constructed and observed or subclassed and overridden to implement controls.
Definition at line 25 of file imstkMouseControl.h.