iMSTK
Interactive Medical Simulation Toolkit
Public Member Functions | Protected Attributes | List of all members
imstk::MouseControl Class Reference

This is the base class for mouse based controls It can be constructed and observed or subclassed and overridden to implement controls. More...

#include <imstkMouseControl.h>

Inheritance diagram for imstk::MouseControl:
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Collaboration diagram for imstk::MouseControl:
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Public Member Functions

 MouseControl (const std::string &name="MouseControl")
 
void setDevice (std::shared_ptr< DeviceClient > device) override
 
virtual void OnButtonPress (const int imstkNotUsed(key))
 
virtual void OnButtonRelease (const int imstkNotUsed(key))
 
virtual void OnScroll (const double imstkNotUsed(dx))
 
virtual void OnMouseMove (const Vec2d &imstkNotUsed(pos))
 
- Public Member Functions inherited from imstk::DeviceControl
 SIGNAL (DeviceControl, modified)
 
virtual void printControls ()
 Prints the controls.
 
std::shared_ptr< DeviceClientgetDevice () const
 Set/Get the device client used in the control.
 
- Public Member Functions inherited from imstk::Behaviour< UpdateInfo >
virtual void update (const UpdateInfo &imstkNotUsed(updateData))
 
virtual void visualUpdate (const UpdateInfo &imstkNotUsed(updateData))
 
void initTaskGraphEdges ()
 Setup the edges/connections of the TaskGraph.
 
std::shared_ptr< TaskGraphgetTaskGraph () const
 
- Public Member Functions inherited from imstk::Component
const std::string & getName () const
 
void setName (const std::string &name)
 
std::weak_ptr< EntitygetEntity () const
 Get parent entity.
 
void initialize ()
 Initialize the component, called at a later time after all component construction is complete.
 
- Public Member Functions inherited from imstk::EventObject
template<typename T >
void postEvent (const T &e)
 Emits the event Direct observers will be immediately called, in sync Queued observers will receive the Command in their queue for later execution, reciever must implement doEvent.
 
template<typename T >
void queueEvent (const T &e)
 Queues event directly to this.
 
void doEvent ()
 Do an event, if none exists return.
 
void doAllEvents ()
 Do all the events in the event queue.
 
void foreachEvent (std::function< void(Command cmd)> func)
 Thread safe loop over all event commands, one can implement a custom handler.
 
void rforeachEvent (std::function< void(Command cmd)> func)
 thread safe reverse loop over all event commands, one can implement a custom handler
 
void clearEvents ()
 Removes all events from queue cleans up copies of the event.
 

Protected Attributes

std::shared_ptr< MouseDeviceClientm_mouseDevice = nullptr
 
- Protected Attributes inherited from imstk::DeviceControl
std::shared_ptr< DeviceClientm_deviceClient
 
- Protected Attributes inherited from imstk::Behaviour< UpdateInfo >
std::shared_ptr< TaskGraphm_taskGraph = nullptr
 
- Protected Attributes inherited from imstk::Component
std::string m_name
 
std::weak_ptr< Entitym_entity
 Parent entity this component exists on.
 
- Protected Attributes inherited from imstk::EventObject
ParallelUtils::SpinLock eventQueueLock
 
std::deque< CommandeventQueue
 
std::vector< std::pair< std::string, std::vector< Observer > > > queuedObservers
 
std::vector< std::pair< std::string, std::vector< Observer > > > directObservers
 

Additional Inherited Members

- Public Types inherited from imstk::EventObject
using Observer = std::tuple< bool, std::weak_ptr< EventObject >, std::function< void(Event *)> >
 
- Protected Member Functions inherited from imstk::DeviceControl
 DeviceControl (const std::string &name="DeviceControl")
 
- Protected Member Functions inherited from imstk::Behaviour< UpdateInfo >
 Behaviour (const std::string &name="Behaviour")
 
 Behaviour (const bool useTaskGraph, const std::string &name="Behaviour")
 
virtual void initGraphEdges (std::shared_ptr< TaskNode > imstkNotUsed(source), std::shared_ptr< TaskNode > imstkNotUsed(sink))
 Setup the edges/connections of the TaskGraph. More...
 
- Protected Member Functions inherited from imstk::Component
 Component (const std::string &name="Component")
 
virtual void init ()
 Initialize the component, called at a later time after all component construction is complete.
 

Detailed Description

This is the base class for mouse based controls It can be constructed and observed or subclassed and overridden to implement controls.

Definition at line 25 of file imstkMouseControl.h.


The documentation for this class was generated from the following files: