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iMSTK
Interactive Medical Simulation Toolkit
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This implements keyboard controls to control a scene manager and viewer it may operate with both sceneManager and viewer, or only one or the other. warning: This control may pause a thread. Thus it is a bad idea to process it on the thread you're pausing, as you then could not resume. More...
#include <imstkKeyboardSceneControl.h>


Public Member Functions | |
| KeyboardSceneControl (const std::string &name="KeyboardSceneControl") | |
| void | setModuleDriver (std::weak_ptr< ModuleDriver > driver) |
| The driver is used to stop the simulation. | |
| void | setSceneManager (std::weak_ptr< SceneManager > sceneManager) |
| Set the scene manager whose fps we should track. | |
| void | setSceneControlText (std::shared_ptr< SceneControlText > sceneControlText) |
| void | printControls () override |
| Prints the controls. | |
| void | OnKeyPress (const char key) override |
Public Member Functions inherited from imstk::KeyboardControl | |
| KeyboardControl (const std::string &name="KeyboardControl") | |
| void | setDevice (std::shared_ptr< DeviceClient > device) override |
| virtual void | OnKeyPress (const char imstkNotUsed(key)) |
| virtual void | OnKeyRelease (const char imstkNotUsed(key)) |
| virtual void | keyPressEvent (KeyEvent *e) |
| Recieves key press event. | |
| virtual void | keyReleaseEvent (KeyEvent *e) |
| Recieves key release event. | |
Public Member Functions inherited from imstk::DeviceControl | |
| SIGNAL (DeviceControl, modified) | |
| std::shared_ptr< DeviceClient > | getDevice () const |
| Set/Get the device client used in the control. | |
Public Member Functions inherited from imstk::Behaviour< UpdateInfo > | |
| virtual void | update (const UpdateInfo &imstkNotUsed(updateData)) |
| virtual void | visualUpdate (const UpdateInfo &imstkNotUsed(updateData)) |
| void | initTaskGraphEdges () |
| Setup the edges/connections of the TaskGraph. | |
| std::shared_ptr< TaskGraph > | getTaskGraph () const |
Public Member Functions inherited from imstk::Component | |
| const std::string & | getName () const |
| void | setName (const std::string &name) |
| std::weak_ptr< Entity > | getEntity () const |
| Get parent entity. | |
| void | initialize () |
| Initialize the component, called at a later time after all component construction is complete. | |
Public Member Functions inherited from imstk::EventObject | |
| template<typename T > | |
| void | postEvent (const T &e) |
| Emits the event Direct observers will be immediately called, in sync Queued observers will receive the Command in their queue for later execution, reciever must implement doEvent. | |
| template<typename T > | |
| void | queueEvent (const T &e) |
| Queues event directly to this. | |
| void | doEvent () |
| Do an event, if none exists return. | |
| void | doAllEvents () |
| Do all the events in the event queue. | |
| void | foreachEvent (std::function< void(Command cmd)> func) |
| Thread safe loop over all event commands, one can implement a custom handler. | |
| void | rforeachEvent (std::function< void(Command cmd)> func) |
| thread safe reverse loop over all event commands, one can implement a custom handler | |
| void | clearEvents () |
| Removes all events from queue cleans up copies of the event. | |
Protected Attributes | |
| std::weak_ptr< ModuleDriver > | m_driver |
| std::weak_ptr< SceneManager > | m_sceneManager |
| std::shared_ptr< SceneControlText > | m_sceneControlText |
Protected Attributes inherited from imstk::DeviceControl | |
| std::shared_ptr< DeviceClient > | m_deviceClient |
Protected Attributes inherited from imstk::Behaviour< UpdateInfo > | |
| std::shared_ptr< TaskGraph > | m_taskGraph = nullptr |
Protected Attributes inherited from imstk::Component | |
| std::string | m_name |
| std::weak_ptr< Entity > | m_entity |
| Parent entity this component exists on. | |
Protected Attributes inherited from imstk::EventObject | |
| ParallelUtils::SpinLock | eventQueueLock |
| std::deque< Command > | eventQueue |
| std::vector< std::pair< std::string, std::vector< Observer > > > | queuedObservers |
| std::vector< std::pair< std::string, std::vector< Observer > > > | directObservers |
Additional Inherited Members | |
Public Types inherited from imstk::EventObject | |
| using | Observer = std::tuple< bool, std::weak_ptr< EventObject >, std::function< void(Event *)> > |
Protected Member Functions inherited from imstk::DeviceControl | |
| DeviceControl (const std::string &name="DeviceControl") | |
Protected Member Functions inherited from imstk::Behaviour< UpdateInfo > | |
| Behaviour (const std::string &name="Behaviour") | |
| Behaviour (const bool useTaskGraph, const std::string &name="Behaviour") | |
| virtual void | initGraphEdges (std::shared_ptr< TaskNode > imstkNotUsed(source), std::shared_ptr< TaskNode > imstkNotUsed(sink)) |
| Setup the edges/connections of the TaskGraph. More... | |
Protected Member Functions inherited from imstk::Component | |
| Component (const std::string &name="Component") | |
| virtual void | init () |
| Initialize the component, called at a later time after all component construction is complete. | |
This implements keyboard controls to control a scene manager and viewer it may operate with both sceneManager and viewer, or only one or the other. warning: This control may pause a thread. Thus it is a bad idea to process it on the thread you're pausing, as you then could not resume.
Definition at line 26 of file imstkKeyboardSceneControl.h.
1.8.13